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Armor is placed on six positions on a ship: the front, rear, starboard, port, top, and bottom. To deal damage to a ship's hull, you have to penetrate the armor.
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For example, if you are directly deep under an enemy vessel, you will have easy shots at the bottom armor without interference from any other positions, but the enemy will also have easy shots at your top armor in the same way. Each position has their own advantages and disadvantages. As mentioned in GQ #1, when attacking enemy, you can move your ship in a different positions to attack at different angles.When activated, your ship will have the same speed as it normally does on the current turn, but will have a large increase in speed on the next turns until deactivated.
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